- Score · relative 0–100
- 15.0
- Rank
- —
- Status
- Provisional
- Players generated
- 2026-07-02 – 2026-10-09
- Match evidence updated
- 2026-08-05
- Results published
Scores by reasoning setting
Scores by game
What this result shows
No qualified setting comparison is retained.
Across included settings, the highest game score is Hex (33.2); the lowest is 0.0, shared by 2 games. Each game counts every generation attempt, a failed one as 0. These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- cohere/north-mini-code
- Provider route (catalog)
- Not retained in this result set
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- 64000 (15 of 30 indexed attempts)
Generation evidence
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained.
| Game | Reasoning group | Programs | Working-program strength | Raw rating | Combined record (W / D / L) |
|---|---|---|---|---|---|
| Shogi | Balanced | 1 working of 1 attempt | 21.7 | 1164.4 | 37 / 115 / 342 |
| Xiangqi | Balanced | 1 working of 1 attempt | 41.2 | 1406.7 | 45 / 304 / 149 |
| Hex | Balanced | 1 working of 1 attempt | 46.5 | 1393.4 | 238 / 0 / 292 |
| Hex | Baseline | 1 working of 1 attempt | 19.9 | 1007.8 | 100 / 0 / 430 |
| International Draughts | Balanced | 1 working of 1 attempt | 17.2 | 914.1 | 72 / 2 / 428 |
| Game of the Amazons | Balanced | 1 working of 1 attempt | 30.2 | 1196.0 | 147 / 0 / 383 |
| Game of the Amazons | Baseline | 1 working of 1 attempt | 2.0 | 463.0 | 7 / 0 / 523 |
| Tumbleweed | Balanced | 1 working of 1 attempt | 30.1 | 1172.1 | 94 / 111 / 333 |
| Tumbleweed | Baseline | 1 working of 1 attempt | 31.7 | 1189.4 | 16 / 283 / 239 |
Each row covers all the model's programs in one game and setting. Strength and raw rating are attempt-weighted means; under them, each program's score and the lowest and highest rating describe the programs (not a confidence interval). The combined record adds up their matches: evidence volume, not strength.
Failures and budgets
7 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded one-sided faults across contributing program rows. A crash or illegal move pinned on one program also counts as that program's loss in its match record; other faults, such as timeouts, are left out of rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
Enabled: 38% / 37% / 25% · n 8None: 25% / 13% / 62% · n 8 No Overall rankMissing IntensiveMany programs failedGeneration cost
$0.00average estimated cost per game and reasoning setting
- Median
- $0.00
- Range
- $0.00–$0.00
- Known cost subtotal (incomplete or unverified charges)
- $0.00
- Cost data
- 16 combinations · 16 runs
- Price source
- Provider-reported
- Price list
- boardgame-list-prices-2026-10-09
- Average output
- 17k tokens
- Output range
- 1.1k–52k tokens
- Runs with output-token data
- 16
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above