- Score · relative 0–100
- 34.2
- Rank
- 54
- Status
- Complete 3/3
- Rank change
- 0
- Players generated
- 2026-07-01 – 2026-09-03
- Match evidence updated
- 2026-10-26
- Results published
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-07-21 · Provider documentation
How settings are grouped
- Baseline: Reasoning disabled — tested and included
- Balanced: High — tested and included
- Intensive: XHigh — tested and included
Scores by game
What this result shows
Strongest included setting: XHigh (36.6).
Across included settings, the highest game score is International Draughts (54.8); the lowest is Hex (23.6). Each game counts every generation attempt, a failed one as 0. These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- deepseek/deepseek-v4-flash
- Provider route (catalog)
- openrouter
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 35 indexed attempts)
Generation evidence
- Reasoning disabled: 7 contributing player programs across 7 games
- High: 8 contributing player programs across 8 games
- XHigh: 7 contributing player programs across 7 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained.
| Game | Reasoning group | Programs | Working-program strength | Raw rating | Combined record (W / D / L) |
|---|---|---|---|---|---|
| Go | Intensive | 1 working of 1 attempt | 15.6 | 1088.0 | 23 / 103 / 390 |
| Go | Balanced | 3 working of 3 attempts | 38.3 program scores 64.9 · 33.2 · 16.7 | 1341.9 program range 1104–1616 | 471 / 189 / 888 |
| Go | Baseline | 1 working of 1 attempt | 20.7 | 1161.3 | 45 / 109 / 362 |
| Chess | Intensive | 1 working of 1 attempt | 42.9 | 1417.0 | 24 / 348 / 108 |
| Chess | Balanced | 3 working of 3 attempts | 39.7 program scores 42.9 · 40.9 · 35.3 | 1391.6 program range 1356–1417 | 19 / 1059 / 362 |
| Chess | Baseline | 1 working of 1 attempt | 41.9 | 1408.8 | 2 / 382 / 96 |
| Shogi | Intensive | 1 working of 1 attempt | 34.7 | 1293.9 | 83 / 143 / 268 |
| Shogi | Balanced | 2 working of 2 attempts | 43.8 program scores 46.7 · 40.9 | 1373.6 program range 1348–1399 | 254 / 282 / 453 |
| Shogi | Baseline | 1 working of 1 attempt | 35.1 | 1296.8 | 87 / 138 / 269 |
| Xiangqi | Intensive | 1 working of 1 attempt | 42.4 | 1416.3 | 55 / 296 / 147 |
| Xiangqi | Balanced | 2 working of 2 attempts | 40.8 program scores 41.4 · 40.2 | 1403.5 program range 1399–1408 | 47 / 686 / 263 |
| Hex | Balanced | 3 working of 3 attempts | 25.7 program scores 50.7 · 13.6 · 13.0 | 1064.6 program range 867–1446 | 391 / 0 / 1199 |
| Hex | Baseline | 1 working of 1 attempt | 44.9 | 1374.2 | 230 / 0 / 300 |
| International Draughts | Intensive | 1 working of 1 attempt | 82.1 | 1987.1 | 384 / 37 / 81 |
| International Draughts | Balanced | 3 working of 3 attempts | 25.9 program scores 48.5 · 18.6 · 10.6 | 1038.6 program range 782–1396 | 337 / 14 / 1155 |
| International Draughts | Baseline | 1 working of 1 attempt | 56.5 | 1522.1 | 259 / 8 / 235 |
| Game of the Amazons | Intensive | 1 working of 1 attempt | 39.0 | 1310.5 | 193 / 0 / 337 |
| Game of the Amazons | Balanced | 3 working of 3 attempts | 25.7 program scores 36.9 · 28.7 · 11.4 | 1109.3 program range 869–1284 | 373 / 0 / 1217 |
| Game of the Amazons | Baseline | 1 working of 1 attempt | 19.2 | 1029.6 | 91 / 0 / 439 |
| Tumbleweed | Intensive | 1 working of 1 attempt | 35.8 | 1232.9 | 59 / 238 / 241 |
| Tumbleweed | Balanced | 3 working of 3 attempts | 39.3 program scores 55.3 · 34.6 · 27.9 | 1274.6 program range 1147–1457 | 392 / 393 / 829 |
| Tumbleweed | Baseline | 1 working of 1 attempt | 30.8 | 1179.7 | 65 / 176 / 297 |
Each row covers all the model's programs in one game and setting. Strength and raw rating are attempt-weighted means; under them, each program's score and the lowest and highest rating describe the programs (not a confidence interval). The combined record adds up their matches: evidence volume, not strength.
Failures and budgets
2 model-code generation failures; 2 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded one-sided faults across contributing program rows. A crash or illegal move pinned on one program also counts as that program's loss in its match record; other faults, such as timeouts, are left out of rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
XHigh: 50% / 38% / 12% · n 8High: 68% / 32% / 0% · n 22Reasoning disabled: 75% / 13% / 12% · n 8 All three benchmark settings testedGeneration cost
$0.0041average estimated cost per game and reasoning setting
- Median
- $0.0032
- Range
- $0.000895–$0.01
- Known cost subtotal (incomplete or unverified charges)
- $0.16
- Cost data
- 24 combinations · 40 runs
- Price source
- Provider-reported
- Price list
- Not recorded for this older data
- Average output
- 14k tokens
- Output range
- 2.0k–54k tokens
- Runs with output-token data
- 24
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above