- Score · relative 0–100
- 51.1
- Rank
- 34
- Status
- Complete 3/3
- Rank change
- 0
- Players generated
- 2026-07-21 – 2026-09-03
- Match evidence updated
- 2026-10-26
- Results published
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-07-21 · Provider documentation
How settings are grouped
- Baseline: Minimal — tested and included
- Balanced: Medium — tested and included
- Intensive: High — tested and included
Scores by game
What this result shows
Strongest included setting: High (64.1).
Across included settings, the highest game score is Go (71.1); the lowest is Tumbleweed (40.3). Each game counts every generation attempt, a failed one as 0. These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- google/gemini-3.5-flash
- Provider route (catalog)
- openrouter
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 32 indexed attempts)
Generation evidence
- Minimal: 8 contributing player programs across 8 games
- Medium: 8 contributing player programs across 8 games
- High: 8 contributing player programs across 8 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained.
| Game | Reasoning group | Programs | Working-program strength | Raw rating | Combined record (W / D / L) |
|---|---|---|---|---|---|
| Go | Intensive | 1 working of 1 attempt | 90.5 | 1996.6 | 450 / 21 / 45 |
| Go | Balanced | 1 working of 1 attempt | 73.4 | 1711.1 | 361 / 14 / 141 |
| Go | Baseline | 2 working of 2 attempts | 49.5 program scores 60.2 · 38.7 | 1464.5 program range 1361–1568 | 397 / 185 / 450 |
| Chess | Intensive | 1 working of 1 attempt | 62.8 | 1575.4 | 161 / 265 / 54 |
| Chess | Balanced | 1 working of 1 attempt | 44.6 | 1430.1 | 3 / 406 / 71 |
| Chess | Baseline | 1 working of 2 attempts | 39.6 | 1391.3 | 2 / 361 / 117 |
| Shogi | Intensive | 1 working of 1 attempt | 71.0 | 1637.6 | 312 / 43 / 139 |
| Shogi | Balanced | 1 working of 1 attempt | 70.2 | 1627.9 | 304 / 49 / 140 |
| Shogi | Baseline | 1 working of 2 attempts | 23.1 | 1179.1 | 66 / 69 / 359 |
| Xiangqi | Intensive | 1 working of 1 attempt | 40.0 | 1397.1 | 59 / 264 / 175 |
| Xiangqi | Balanced | 1 working of 1 attempt | 54.3 | 1508.4 | 120 / 283 / 95 |
| Xiangqi | Baseline | 2 working of 2 attempts | 41.9 program scores 43.9 · 39.9 | 1412.2 program range 1396–1428 | 83 / 636 / 277 |
| Hex | Intensive | 1 working of 1 attempt | 52.0 | 1462.5 | 267 / 0 / 263 |
| Hex | Balanced | 1 working of 1 attempt | 67.2 | 1667.8 | 347 / 0 / 183 |
| Hex | Baseline | 2 working of 2 attempts | 16.1 program scores 17.8 · 14.5 | 934.9 program range 902–968 | 161 / 0 / 899 |
| International Draughts | Intensive | 1 working of 1 attempt | 75.5 | 1856.9 | 363 / 7 / 132 |
| International Draughts | Balanced | 1 working of 1 attempt | 74.5 | 1836.2 | 357 / 7 / 138 |
| International Draughts | Baseline | 2 working of 2 attempts | 39.4 program scores 60.2 · 18.6 | 1260.5 program range 938–1583 | 359 / 6 / 639 |
| Game of the Amazons | Intensive | 1 working of 1 attempt | 52.0 | 1472.9 | 263 / 0 / 267 |
| Game of the Amazons | Balanced | 1 working of 1 attempt | 54.2 | 1500.6 | 275 / 0 / 255 |
| Game of the Amazons | Baseline | 2 working of 2 attempts | 45.3 program scores 54.6 · 36.0 | 1388.6 program range 1272–1505 | 454 / 0 / 606 |
| Tumbleweed | Intensive | 1 working of 1 attempt | 68.8 | 1664.7 | 315 / 75 / 148 |
| Tumbleweed | Balanced | 1 working of 1 attempt | 20.6 | 1060.8 | 67 / 69 / 402 |
| Tumbleweed | Baseline | 2 working of 2 attempts | 31.4 program scores 32.3 · 30.5 | 1186.1 program range 1176–1196 | 123 / 378 / 575 |
Each row covers all the model's programs in one game and setting. Strength and raw rating are attempt-weighted means; under them, each program's score and the lowest and highest rating describe the programs (not a confidence interval). The combined record adds up their matches: evidence volume, not strength.
Failures and budgets
2 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded one-sided faults across contributing program rows. A crash or illegal move pinned on one program also counts as that program's loss in its match record; other faults, such as timeouts, are left out of rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
High: 63% / 37% / 0% · n 8Medium: 75% / 25% / 0% · n 8Minimal: 69% / 19% / 12% · n 16 All three benchmark settings testedGeneration cost
$0.18average estimated cost per game and reasoning setting
- Median
- $0.19
- Range
- $0.04–$0.51
- Known cost subtotal (incomplete or unverified charges)
- $4.98
- Cost data
- 24 combinations · 32 runs
- Price source
- Combined: Provider-reported + Standard list-price estimate
- Price list
- boardgame-list-prices-2026-08-08
- Average output
- 19k tokens
- Output range
- 1.8k–61k tokens
- Runs with output-token data
- 24
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above