- Score · relative 0–100
- 44.5
- Rank
- 45
- Status
- Complete 3/3
- Rank change
- 0
- Players generated
- 2026-07-02 – 2026-09-03
- Match evidence updated
- 2026-10-26
- Results published
Scores by reasoning setting
Available settings and grouping
Available settings
Checked on 2026-07-21 · Provider documentation
How settings are grouped
- Baseline: Reasoning disabled — tested and included
- Balanced: High — tested and included
- Intensive: XHigh — tested and included
Scores by game
What this result shows
Strongest included setting: High (47.8).
Across included settings, the highest game score is International Draughts (55.9); the lowest is Tumbleweed (34.6). Each game counts every generation attempt, a failed one as 0. These are relative scores within each game, not direct comparisons of difficulty.
Match evidence measures these retained programs. It does not establish how a fresh generation will perform. Independent-generation variation is not estimated in this release.
Test protocol and evidence limits
- Model identifier
- z-ai/glm-5.2
- Provider route (catalog)
- openrouter
- Prompt identity / profile
- Not retained in this result set / Not retained in this result set
- Prompt version
- Not retained in this result set
- Generation policy
- Generation-quality admission policy (see methodology)
- Requested output-token limits
- Not retained (0 of 32 indexed attempts)
Generation evidence
- Reasoning disabled: 16 contributing player programs across 8 games
- High: 8 contributing player programs across 8 games
- XHigh: 8 contributing player programs across 8 games
Counts describe contributing programs, not independent replications: repairs and resends are not new independent samples. Independent-generation lineage is not retained.
| Game | Reasoning group | Programs | Working-program strength | Raw rating | Combined record (W / D / L) |
|---|---|---|---|---|---|
| Go | Intensive | 1 working of 1 attempt | 54.1 | 1507.9 | 176 / 184 / 156 |
| Go | Balanced | 2 working of 2 attempts | 39.1 program scores 46.0 · 32.2 | 1363.2 program range 1295–1431 | 244 / 280 / 508 |
| Go | Baseline | 3 working of 3 attempts | 28.5 program scores 31.6 · 30.3 · 23.6 | 1254.1 program range 1198–1289 | 265 / 301 / 982 |
| Chess | Intensive | 1 working of 1 attempt | 62.1 | 1569.3 | 170 / 240 / 70 |
| Chess | Balanced | 2 working of 2 attempts | 48.9 program scores 53.9 · 43.9 | 1463.4 program range 1424–1502 | 95 / 716 / 149 |
| Chess | Baseline | 3 working of 3 attempts | 40.9 program scores 42.3 · 41.4 · 39.1 | 1401.6 program range 1387–1412 | 12 / 1108 / 320 |
| Shogi | Intensive | 1 working of 1 attempt | 37.3 | 1316.8 | 79 / 175 / 240 |
| Shogi | Balanced | 2 working of 2 attempts | 30.5 program scores 33.5 · 27.6 | 1254.6 program range 1227–1282 | 62 / 416 / 510 |
| Shogi | Baseline | 3 working of 3 attempts | 40.1 program scores 47.2 · 37.8 · 35.4 | 1341.5 program range 1300–1403 | 290 / 501 / 691 |
| Xiangqi | Intensive | 1 working of 1 attempt | 58.6 | 1543.0 | 163 / 240 / 95 |
| Xiangqi | Balanced | 2 working of 2 attempts | 48.3 program scores 56.4 · 40.2 | 1461.9 program range 1399–1525 | 180 / 568 / 248 |
| Xiangqi | Baseline | 3 working of 3 attempts | 43.1 program scores 43.8 · 42.9 · 42.6 | 1421.8 program range 1418–1427 | 178 / 883 / 433 |
| Hex | Intensive | 1 working of 1 attempt | 58.9 | 1550.2 | 303 / 0 / 227 |
| Hex | Balanced | 2 working of 2 attempts | 53.9 program scores 55.3 · 52.6 | 1486.6 program range 1470–1503 | 554 / 0 / 506 |
| Hex | Baseline | 3 working of 3 attempts | 35.5 program scores 59.8 · 27.0 · 19.7 | 1231.6 program range 1004–1563 | 544 / 0 / 1046 |
| International Draughts | Intensive | 1 working of 1 attempt | 42.4 | 1303.0 | 177 / 26 / 299 |
| International Draughts | Balanced | 2 working of 2 attempts | 78.7 program scores 85.8 · 71.6 | 1926.0 program range 1783–2069 | 748 / 40 / 216 |
| International Draughts | Baseline | 3 working of 3 attempts | 46.6 program scores 69.6 · 39.1 · 31.0 | 1377.5 program range 1132–1747 | 619 / 48 / 839 |
| Game of the Amazons | Intensive | 1 working of 1 attempt | 10.3 | 843.0 | 47 / 0 / 483 |
| Game of the Amazons | Balanced | 2 working of 2 attempts | 58.8 program scores 66.2 · 51.5 | 1563.7 program range 1466–1661 | 602 / 0 / 458 |
| Game of the Amazons | Baseline | 3 working of 3 attempts | 47.7 program scores 60.5 · 43.0 · 39.6 | 1420.1 program range 1318–1583 | 720 / 0 / 870 |
| Tumbleweed | Intensive | 1 working of 1 attempt | 31.9 | 1191.5 | 27 / 263 / 248 |
| Tumbleweed | Balanced | 2 working of 2 attempts | 24.0 program scores 24.4 · 23.6 | 1102.3 program range 1098–1107 | 109 / 256 / 711 |
| Tumbleweed | Baseline | 3 working of 3 attempts | 47.9 program scores 82.3 · 31.3 · 30.0 | 1434.2 program range 1170–1948 | 559 / 354 / 701 |
Each row covers all the model's programs in one game and setting. Strength and raw rating are attempt-weighted means; under them, each program's score and the lowest and highest rating describe the programs (not a confidence interval). The combined record adds up their matches: evidence volume, not strength.
Failures and budgets
0 model-code generation failures; 0 provider/infrastructure failures excluded from the generation denominator. Runtime player faults are separate: 0 recorded one-sided faults across contributing program rows. A crash or illegal move pinned on one program also counts as that program's loss in its match record; other faults, such as timeouts, are left out of rating evidence.
Repair/resend outcomes and available costs are included. Exact retry ceilings and execution budgets are not retained in this result set; see the methodology for the public policy. Do not infer a measured setting from a current provider catalog.
Player program results
XHigh: 88% / 12% / 0% · n 8High: 38% / 62% / 0% · n 16Reasoning disabled: 54% / 46% / 0% · n 24 All three benchmark settings testedMany programs needed repairGeneration cost
$0.10average estimated cost per game and reasoning setting
- Median
- $0.06
- Range
- $0.01–$0.39
- Known cost subtotal (incomplete or unverified charges)
- $3.51
- Cost data
- 24 combinations · 48 runs
- Price source
- Provider-reported
- Price list
- Not recorded for this older data
- Average output
- 35k tokens
- Output range
- 1.4k–130k tokens
- Runs with output-token data
- 24
How cost is measured
Comparison cost gives equal weight to each model, game, and reasoning-setting combination. Recorded generation attempts include repairs and resends when cost evidence is available; runtime compute and service operation are excluded. Cost and output-token counts use separate telemetry denominators. A list-price estimate is not actual expenditure; mixed evidence is not a uniform standard-price comparison.
Test protocol
- Combines this model's tested reasoning settings
- Player-program generation; retained protocol details are under “Test protocol and evidence limits” above